Explorers: Nymeros, Rogi, Tristan.
The Explorers fight their way to the main control room, where they meet the missing Envoy, none other than Captain Keel's brother. Unfortunately, he's also possessed by the Yu'vath, and the Explorers decide to execute him.
But their troubles are not over: out of the gas giant, the Yu'vath ultimate weapon slowly emerges: the Whisperer, a monstrous void ship with tremendous fire-power attacks the Nullus Secundus and Captain's Keel voidship, trying to make it through their defences and destroy the Installation.
The Imperials fight valiantly, but they cannot stand against the power of the Whisperer. After one last barrage of xenon weapons, the Installation explodes, becoming the fiery tomb of Tristan, who had decided to remain behind to operate the Installation's weapons.
Both Captain Keel and the Nullus Secundus decide to leave the system, badly damaged and promising revenge...
Showing posts with label Sessions. Show all posts
Showing posts with label Sessions. Show all posts
Sunday, April 13, 2014
Sunday, March 30, 2014
Session 8 - 500 xp
Explorers: Nymeros, Tristan, Rogi.
After careful consideration, and desperate for a solution, the Explorers decide to open the seals, killing the complete Whisperers population infesting the Cog. The city-factory is free of hostiles, but it will take many months before it recovers from the corrosive atmosphere.
A few weeks later, captain Keel send a rescue mission to extract them from Cog. After debriefing, they are informed that the Imperials have traced the Whisperers' headquarters on Installation 23, one of the refineries orbiting the gas giant. The installation is heavily guarded by system ships and Void Wasps.
Together with the help of captain Keel, the Explorers decide to assault the target with their Voidship, while at the same time sneak in with several guncutters to try and secure the control room. While macrobatteries and lances fire in the void, the Explorers fight their way through Installation 23.
After careful consideration, and desperate for a solution, the Explorers decide to open the seals, killing the complete Whisperers population infesting the Cog. The city-factory is free of hostiles, but it will take many months before it recovers from the corrosive atmosphere.
A few weeks later, captain Keel send a rescue mission to extract them from Cog. After debriefing, they are informed that the Imperials have traced the Whisperers' headquarters on Installation 23, one of the refineries orbiting the gas giant. The installation is heavily guarded by system ships and Void Wasps.
Together with the help of captain Keel, the Explorers decide to assault the target with their Voidship, while at the same time sneak in with several guncutters to try and secure the control room. While macrobatteries and lances fire in the void, the Explorers fight their way through Installation 23.
Sunday, March 16, 2014
Session 7 - 500 xp
Explorers: Nymeros, Rogi, Tristan.
The Explorer travel to Cog, an industrial planet cursed by a toxic and corrosive atmosphere. They approach on a gun-cutter, but are rapidly spotted by the Whisperers' sentries, and are forced to fight their way to the colossal city-factory that dominates the moon.
Inside the compound, they're attacked by more Whisperers, but eventually find their way to the Core, where they meet a group of Adeptus Mechanicus led by Magos Tevla. The Mechanicus is sealed up in Core, where they can control not only the defense systems of the city-factory, but also the functioning of the storm shields and void-seals protecting the Whisperers from the acidic atmosphere.
When the Explorers propose to open the seals to allow the atmosphere to kill the Whisperers, they're confronted with the harsh truth that, even though they're possessed by the Yu'vath, the Whisperers are still humans.
Having reached a safe haven, the Explorer decide to rest, and ready themselves to take a difficult decision.
The Explorer travel to Cog, an industrial planet cursed by a toxic and corrosive atmosphere. They approach on a gun-cutter, but are rapidly spotted by the Whisperers' sentries, and are forced to fight their way to the colossal city-factory that dominates the moon.
Inside the compound, they're attacked by more Whisperers, but eventually find their way to the Core, where they meet a group of Adeptus Mechanicus led by Magos Tevla. The Mechanicus is sealed up in Core, where they can control not only the defense systems of the city-factory, but also the functioning of the storm shields and void-seals protecting the Whisperers from the acidic atmosphere.
When the Explorers propose to open the seals to allow the atmosphere to kill the Whisperers, they're confronted with the harsh truth that, even though they're possessed by the Yu'vath, the Whisperers are still humans.
Having reached a safe haven, the Explorer decide to rest, and ready themselves to take a difficult decision.
Sunday, March 2, 2014
Session 6 - 500 xp
Explorers: Nymeros, Tristan, Rogi.
Speaker Tal welcomes the Explorers as saviours, stating that the Svard System has many issues that need to be taken care of, chief among them the continuous assaults of the Whisperers, some sort of "curse" possessing the locals, turning them into frenzied killers. The Explorers witness this personally, when they're assaulted by their own escorts after an official celebration.
Still on the hunt for the missing envoy, the Explorers travel to Silence, a lonely asteroid renowned for his talented sculptors. On their way there, they're assaulted by two xeno ships, apparently composed of crystals. After a short battle the two ships depart, damaged but not defeated.
The Explorers land on Silence, and while approaching the Saint's Tower, the thousands of unfinished statues surrounding the monument animate, and attack them and their PDF troops.
They hurry to the inside of the Tower, where they must face a towering statue of the God Emperor Himself. Once the icon is destroyed, the influence animating the statues outside dissipates, and calm reigns one more. The Explorer do not find any trace of the missing envoy, but have time to check the records contained in the Tower: it seems that in the past a mysterious xeno race called the Yu'vath cast its shadow on the system, but was repelled by the Navarre dynasty.
Could these Yu'vath be behind the Whisperers, the crystal ships, and the weird force animating the statues? The Explorers report their finding to Speaker Tal and to Captain Keel, then lay low for a few weeks while they perform extended repairs on their ship, and heal their wounds.
Speaker Tal welcomes the Explorers as saviours, stating that the Svard System has many issues that need to be taken care of, chief among them the continuous assaults of the Whisperers, some sort of "curse" possessing the locals, turning them into frenzied killers. The Explorers witness this personally, when they're assaulted by their own escorts after an official celebration.
Still on the hunt for the missing envoy, the Explorers travel to Silence, a lonely asteroid renowned for his talented sculptors. On their way there, they're assaulted by two xeno ships, apparently composed of crystals. After a short battle the two ships depart, damaged but not defeated.
The Explorers land on Silence, and while approaching the Saint's Tower, the thousands of unfinished statues surrounding the monument animate, and attack them and their PDF troops.
They hurry to the inside of the Tower, where they must face a towering statue of the God Emperor Himself. Once the icon is destroyed, the influence animating the statues outside dissipates, and calm reigns one more. The Explorer do not find any trace of the missing envoy, but have time to check the records contained in the Tower: it seems that in the past a mysterious xeno race called the Yu'vath cast its shadow on the system, but was repelled by the Navarre dynasty.
Could these Yu'vath be behind the Whisperers, the crystal ships, and the weird force animating the statues? The Explorers report their finding to Speaker Tal and to Captain Keel, then lay low for a few weeks while they perform extended repairs on their ship, and heal their wounds.
Sunday, February 23, 2014
Session 5 - 500 xp
Explorers: Nymeros, Rogi, Tristan.
The Explorers are gifted from the Navarre Dinasty with the Nullus Secundus, a Claymore-class corvette, in order to re-take possession of the Svard system, once a colony of the Navarre. The Explorers enter the Warp, and as usual their journey is not without troubles, chief among them an incursion of Beasts of Nurgle!
During a short stop in real space, they're approached by an Imperial Navy fleet, led by Captain Keel. He seems to be aware of their mission, and tasks them with an additional duty: to investigate the disappearance of an Imperial Envoy in the Svard system, and establish diplomatic relationships with the locals.
The Explorer accept, and after a short trip in the Warp they reach the Svard system, landing on an icy moon orbiting a huge gas giant. There, they're met by a delegation of locals, led by Speaker Tal.
The Explorers are gifted from the Navarre Dinasty with the Nullus Secundus, a Claymore-class corvette, in order to re-take possession of the Svard system, once a colony of the Navarre. The Explorers enter the Warp, and as usual their journey is not without troubles, chief among them an incursion of Beasts of Nurgle!
During a short stop in real space, they're approached by an Imperial Navy fleet, led by Captain Keel. He seems to be aware of their mission, and tasks them with an additional duty: to investigate the disappearance of an Imperial Envoy in the Svard system, and establish diplomatic relationships with the locals.
The Explorer accept, and after a short trip in the Warp they reach the Svard system, landing on an icy moon orbiting a huge gas giant. There, they're met by a delegation of locals, led by Speaker Tal.
Sunday, December 29, 2013
Session 4 - 1,000 xp
Explorers: Nymeros, Rogi, Tristan.
In the Command Deck, they're attacked by Lady Ash, a servant of Hadarak Fel, and a couple of servitors. They take care of this inconvenience fast enough, but they receive communication from their crew that the voidship is under attack.
They rapidly return to the Eternal Seeker, and face Hadarak Fel in the void. After a short battle, Fel's superiority puts the Explorers in great danger, but suddenly the attack stops! Hadarak Fel was actually in the service of Nymeros' father, his task to test the mettle of the brazen Rogue Trader.
His test passed, the crew proceeds with looting the vaults of the Righteous Path, and begins the long trip back to Port Wander. In the Warp, a deadly encounter with Screamers of Tzeentch leaves Nymeros in critical conditions, but alive.
When they finally reach the void-station, it is time to recover from their wounds, and spend their loot. Having learned a lesson or two from the battle with Hadarak Fel, Nymeros looks around to aquire a new void-ship
In the Command Deck, they're attacked by Lady Ash, a servant of Hadarak Fel, and a couple of servitors. They take care of this inconvenience fast enough, but they receive communication from their crew that the voidship is under attack.
They rapidly return to the Eternal Seeker, and face Hadarak Fel in the void. After a short battle, Fel's superiority puts the Explorers in great danger, but suddenly the attack stops! Hadarak Fel was actually in the service of Nymeros' father, his task to test the mettle of the brazen Rogue Trader.
His test passed, the crew proceeds with looting the vaults of the Righteous Path, and begins the long trip back to Port Wander. In the Warp, a deadly encounter with Screamers of Tzeentch leaves Nymeros in critical conditions, but alive.
When they finally reach the void-station, it is time to recover from their wounds, and spend their loot. Having learned a lesson or two from the battle with Hadarak Fel, Nymeros looks around to aquire a new void-ship
Sunday, November 24, 2013
Session 3 - 500 xp
Explorers: Emil, Nymeros, Rogi, Tristan.
During their exploration of the three planets, they face a few bands of Orks, probably stranded in the system after a crash, but eventually find a Crystal Tower of ancient xeno making. Inside, they receive visions of the resting place of the Righteous Path, floating lifeless in a nearby asteroid field.
The Explorers travel there, finding the ancient hulk. They land on the relict, but they're not the only ones. They're ambushed by a group of armed men sent by the Rogue Trader Hadarak Fel. They manage to kill the opposition, and proceed to the command deck of the void-ship.
As the ancient blast doors open up, they ready themselves for whatever awaits inside.
During their exploration of the three planets, they face a few bands of Orks, probably stranded in the system after a crash, but eventually find a Crystal Tower of ancient xeno making. Inside, they receive visions of the resting place of the Righteous Path, floating lifeless in a nearby asteroid field.
The Explorers travel there, finding the ancient hulk. They land on the relict, but they're not the only ones. They're ambushed by a group of armed men sent by the Rogue Trader Hadarak Fel. They manage to kill the opposition, and proceed to the command deck of the void-ship.
As the ancient blast doors open up, they ready themselves for whatever awaits inside.
Sunday, November 10, 2013
Session 2 - 500 xp
Explorers: Emil, Nymeros, Rogi, Tristan.
The Explorers exit the Warp at the Battleground, a rest point for those travelling through the Maw. They pick up a distress signal from a stranded pilgrim ship, the Penitent Traveller. They got to investigate and are ambushed by two pirate ships.
After an intense battle, the pirates escape, and the Explorers rescue what remains of the Penitent Traveller's crew. Then they enter again the Warp, bound to Footfall.
After a month long trip, they finally arrive at Footfall. There, they deliver the books they had acquired at Port Wander, and perform repairs to the Quaesitor Aeternam. After 20 days, they're ready to proceed to the Magoros system.
Once there, they begin the exploration of the system's three planets.
The Explorers exit the Warp at the Battleground, a rest point for those travelling through the Maw. They pick up a distress signal from a stranded pilgrim ship, the Penitent Traveller. They got to investigate and are ambushed by two pirate ships.
After an intense battle, the pirates escape, and the Explorers rescue what remains of the Penitent Traveller's crew. Then they enter again the Warp, bound to Footfall.
After a month long trip, they finally arrive at Footfall. There, they deliver the books they had acquired at Port Wander, and perform repairs to the Quaesitor Aeternam. After 20 days, they're ready to proceed to the Magoros system.
Once there, they begin the exploration of the system's three planets.
Sunday, October 13, 2013
Session 1 - 500 xp
Explorers: Emil, Nymeros, Rogi, Tristan.
The Explorers are at Port Wander, to look for new opportunities. While there, they're contacted by a member of the Navarre dinasty, who has informations about a lost voidship, awaiting for a brave crew to claim its treasures.
While discussing at the market, they're attacked by a party of assassins paid by a rival Rogue Trader, Hadarak Fel. It seems the pirate is also looking for the same treasure. Further investigation reveals that the lost void-ship was last seen in the Magoros system.
The Explorers hire a local map-maker to provide charts for their voyage. The cartographer requires a little favour (to deliver a set of religious books while on the way to destination), but provides the charts with much speed.
The Explorer leave Port Wander, and enter the Warp. Unfortunately the trip is riddled with accidents, including a daemonic incursion where Rogi is critically wounded.
The Explorers are at Port Wander, to look for new opportunities. While there, they're contacted by a member of the Navarre dinasty, who has informations about a lost voidship, awaiting for a brave crew to claim its treasures.
While discussing at the market, they're attacked by a party of assassins paid by a rival Rogue Trader, Hadarak Fel. It seems the pirate is also looking for the same treasure. Further investigation reveals that the lost void-ship was last seen in the Magoros system.
The Explorers hire a local map-maker to provide charts for their voyage. The cartographer requires a little favour (to deliver a set of religious books while on the way to destination), but provides the charts with much speed.
The Explorer leave Port Wander, and enter the Warp. Unfortunately the trip is riddled with accidents, including a daemonic incursion where Rogi is critically wounded.
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